Struct v8::ObjectTemplate

source ·
#[repr(C)]
pub struct ObjectTemplate(_);
Expand description

An ObjectTemplate is used to create objects at runtime.

Properties added to an ObjectTemplate are added to each object created from the ObjectTemplate.

Implementations§

Creates an object template.

Creates an object template from a function template.

Creates a new instance of this object template.

Gets the number of internal fields for objects generated from this template.

Sets the number of internal fields for objects generated from this template.

Sets an accessor property on the object template.

Panics

Panics if both getter and setter are None.

Makes the ObjectTemplate for an immutable prototype exotic object, with an immutable proto.

Methods from Deref<Target = Template>§

Adds a property to each instance created by this template.

Adds a property to each instance created by this template with the specified property attributes.

Methods from Deref<Target = Data>§

Returns true if this data is a BigInt.

Returns true if this data is a Boolean.

Returns true if this data is a Context.

Returns true if this data is a FixedArray.

Returns true if this data is a FunctionTemplate.

Returns true if this data is a Module.

Returns true if this data is a ModuleRequest.

Returns true if this data is a Name.

Returns true if this data is a Number.

Returns true if this data is a ObjectTemplate.

Returns true if this data is a Primitive.

Returns true if this data is a Private.

Returns true if this data is a String.

Returns true if this data is a Symbol.

Returns true if this data is a Value.

Trait Implementations§

Formats the value using the given formatter. Read more
The resulting type after dereferencing.
Dereferences the value.
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.