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use std::path::Component;
use std::path::Path;
use std::path::PathBuf;
#[inline]
pub fn normalize_path<P: AsRef<Path>>(path: P) -> PathBuf {
let mut components = path.as_ref().components().peekable();
let mut ret =
if let Some(c @ Component::Prefix(..)) = components.peek().cloned() {
components.next();
PathBuf::from(c.as_os_str())
} else {
PathBuf::new()
};
for component in components {
match component {
Component::Prefix(..) => unreachable!(),
Component::RootDir => {
ret.push(component.as_os_str());
}
Component::CurDir => {}
Component::ParentDir => {
ret.pop();
}
Component::Normal(c) => {
ret.push(c);
}
}
}
ret
}